I hope you enjoyed last Demona update. And I hope you found the shortcut! Lately i focused more on QoL improvements and visual aspects of the Trollheim. I also made many more tweaks and changes:
- Boss bar - every time you face powerful monster, you will get Bar at the center of your game window
- Potions indicators - now at the top left of the game screen you will see how long the potion will last
- Added Forager to subprofessions and highscores
- Added Balance to highscores
- Fixed display of patrons information on site
- Changed modal windows buttons order (occupation window, world board etc.) - now as we are switching to new client
- Bird nest have 50% to give 2 items instead of 1
- Added NPC Aldo
- Added NPC Jojne
- Added counters for crafted items in occupations (you will no longer need to remember which items you already crafted with bonus exp)
- Added restriction for potions crafting - can not craft potion with only 1 ingredient inside the bowl
- Cancel Invisibility spell has now bigger area on higher levels
- Added stone of insight script
- Added NPC Trimegis
- Added Elementalist outfit quest
- Added slime mould to alchemy materials
- Added Zarabustor raid - also changed loot and behaviour
- Spawning monsters from spider eggs, sarcophagus etc. now depends on Forager level - low levels don't have to fear of spawning Spectre
- Fix for Lumberjack spawning monsters
- Changes in Treasure Hunter rewards - some items can now be found more often then others
- Added outfit for Patrons
- Added heavy quiver recipe for Hunters
- Mimics will no longer show loot message
- Added animation for Subprofessions
- Added low level facilities as Buffs - player will now see buff on screen when he is not able to loose eq
- Added new events to save eq to display on site (to fix mismatch between game and site)
- Extend death list to 10 rows
- Improved monsters behaviour - ranged monsters will turn to enemy less frequently, so they will be harder to catch
- Lumberjack can craft staff
- Fix for resetting abilities (there was a bug when active item like firewalker boots effect ended, and you replaced them with new firewalker boots - they wouldn't work, you had to deequip them and equip again)
- Added onIdventoryUpdate event - for future Development of Jeweler and Custom item attributes upgrade
- Fixed simple arrows abuse - you can no longer equip simple arrows if you don't have bow type of weapon equipped (you can not get attack speed bonus until you have proper way to use simple arrows)
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